
Douteki is a sound reactive 3D platform game, which utilises the volume of the players voice to control the speed of the games character.
The player has to use the volume of their voice to guide the character through each level past various obstacles and hazards. The aim of the game is to help return the main character home after he finds himself stranded.
This project is the major production from my Degree, and was created using 'Cinema 4D' for the modeling and construction of the levels. The game engine 'Unity' was used for the functionality and javascript encoding.